
One learning strategy may not be able to address all your training goals and engage the learners. In this article, I show you how the power triad of mLearning, Microlearning, and Gamification can help you create immersive learning experiences.
Background
Corporate training investments are made to help employees learn, apply, achieve improved performance, or drive change in thinking and behavior. However, one learning strategy may not help you achieve all these.
In this article, I show you how you can use the power triad – mLearning, Microlearning, and Gamification to create immersive learning experiences that will help you meet this mandate. I share 4 approaches of this rich combination that will help you achieve the desired impact.
It makes sense to adopt immersive learning strategies that would help you match the way modern learners are learning today or would prefer to learn. Take a look at the key aspects of their wish list:
As you would note, only through a combination of strategies you can successfully meet the varied expectations of the learners today.
Try the powerful combination of mLearning, Microlearning, and Gamification to meet your corporate training mandate.
I begin with the value of each and then show you the manifold high impact they can create once you use the triad in combination.
mLearning is “learning on the go” that is typically consumed on smartphones/tablets and allows learners to move seamlessly across devices.
With COVID-19 pandemic’s impact on the workplace, the focus to offer mLearning solutions that can be consumed by remote learners - working from home has become a necessity.
Value for Learners
From the learners’ perspective, mLearning offers several benefits, including:
Value for Organizations and L&D Teams
With COVID-19, the need to train the remote workforce has created a clear need for mLearning. Here are the key benefits mLearning offers to the organizations and L&D teams:
Microlearning is short, bite-sized learning that features short learning nuggets (often between 2 - 7 minutes each). Each nugget is designed to meet a specific outcome, and the training may be delivered through a stand-alone nugget or as multiple nuggets that are offered as a learning journey/pathway.
There is a natural synergy between Microlearning and mLearning as the short nuggets are often consumed by the learners on the go – on their smartphones.
Value for Learners
Given the distractions and need to multi-task (all the more pertinent, as employees work from home), they will not block hours for training. However, they can easily carve out time for shorter bites. Additionally, Microlearning-based trainings:
Value for Organizations and L&D Teams
Microlearning-based training can address the majority of corporate training needs and can be used effectively in the following ways:
Gamification for learning is all about using the principles of Gamification and Game mechanics for trainings to meet specified learning objectives.
It typically uses several elements of Game mechanics like learning across multiple levels, challenges, instant feedback, as well as performance indicators like scores, badges, and leaderboards. On their journey, the users may compete with others or collaborate for learning.
Value for Learners
Recognition and reward matter to all of us and using these cues to have a learning journey where you can have “fun as you learn” resonates with the learners.
Well-crafted Gamification concepts provide high value for the learners translating to:
Value for Organizations and L&D Teams
The appropriate use of Gamification (whether complete or partial) helps:
You can use the combination of mLearning, Microlearning, and Gamification to create an immersive learning experience and achieve:
You can create myriad combinations that,
Sounds confusing?
Let me show you how this is possible - through 4 interesting combinations. These can be used to help your learners – learn, apply, practice, or upskill, and the extended application will also help you influence/trigger change in thinking and behavior.
Gamified Microlearning Activities offer short, focused tasks that are Gamified. The nuggets can be designed to offer highly experiential training.
These can be offered as individual nuggets to match the required outcome, including:
You can use Microlearning Gamified Activities to offer both Formal training as well as just-in-time learning aids or job aids. Their value lies in facilitating proficiency gain and behavioral change over a period of time. You can design the learning to leverage Social or Collaborative Learning.
You can use Gamification to further enhance the impact of Microlearning-based learning pathways/journeys for both Formal training and Performance Support intervention.
Personalized Gamification enables you to offer highly customized, relevant Gamified experiences to your learners through the following ways:
You can use a combination of immersive learning strategies and Gamification to amplify the impact.
You can create Gamified learning journeys that feature a partial or complete backdrop of highly immersive learning strategies. For instance, you can have some Microlearning nuggets in the Gamified learning journey that feature immersive techniques like Virtual Reality (VR). Alternatively, you can also use a completely VR-driven learning path that is Gamified.
I hope this article gives you the required ideas on how you can leverage the power triad - mLearning, Microlearning, and Gamification to create immersive learning experiences.
Meanwhile, if you have any specific queries, do contact me or leave a comment below.
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